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Postby whatabout tim » Thu Nov 02, 2017 3:51 pm

Bummer to hear chairkicker. That was going to be my next "new" game after mario but reading back on your impressions I'm definitely hesitant. Maybe there will be a black friday sale on it or something.
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Postby trouble » Thu Nov 02, 2017 5:25 pm

broodstar wrote:
trouble wrote:time to go full noob and play dota 2 turbo mode

I've never had soo much fun playing Dota 2. The games feel soo less stressful, and even if I lose I didn't feel like I wasted my time or get angry. Its pure fun. The fact that you can get items quick, level quick... The all fast paced Dota 2 experience is soo awesome! Thanks IceFrog and Valve! Really!


I feel being able to buy regen anywhere is a tad OP but otherwise yeah it's most fun I had since I quit playing (which was way before they made Lion look like a cat's dick)
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Postby Spoons » Thu Nov 02, 2017 5:31 pm

Quit Shadow of War for good after only 13 hours (or 23%) of hate-playing it.
Why do I still buy AAA games?

I mean I loved the first one, but this is just more of the same minus the novelty.
Just extremely repetitive and empty.

It gets slightly better when you learn to fulton highly skilled soldiers to motherbase, but that fun only lasts for an hour or two.
I’m very disappointed to say the least.
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Postby MikeS » Thu Nov 02, 2017 7:03 pm

kirito wrote:is anyone playing ac origins? i'm not a fan of the series but after reading a bit about it an open world game set in ancient egypt with souls style combat seems extremely appealing right now


I love the new AC so far. I'm about 10 hours in. It reminds me of witcher 3 without the heavy fantasy and long cut scenes.

After I killed a bandits camp some nearby vultures started circling the bodies and landed to feed on the corpses. It's a nice little touch i've never seen before.
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Postby MikeS » Thu Nov 02, 2017 7:19 pm

AC's AI seems no worse then any other open world games I've played. I'm playing it on hard and I die a pretty decent amount. Sure you can stealth kill guards and not get caught fairly easy but it's pretty boring stealth killing a whole garrison for 20 minutes imo. I honestly can't think of a game where the AI has been good. Maybe Metal Gear? The combat could be better. It's very similar to Witcher 3 which is just kind of alright. And keep in mind you're just fighting people with ancient weapons, so I could see a lot of people getting tired of the combat.

Egypt is beautiful. There's a fair amount of mountains, depressions, tombs, marshes, and of course the Nile river. So I don't think it lacks any kind of vertical play at all.

AC Origins doesn't really bring anything new to open world games but I've had a lot of fun. If you want an open world game I would recommend it, but if you're burnt out on open world games it's not really going to do anything for you.
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Postby Milk » Thu Nov 02, 2017 8:04 pm

Spoons wrote:Quit Shadow of War for good after only 13 hours (or 23%) of hate-playing it.
Why do I still buy AAA games?

I mean I loved the first one, but this is just more of the same minus the novelty.
Just extremely repetitive and empty.

It gets slightly better when you learn to fulton highly skilled soldiers to motherbase, but that fun only lasts for an hour or two.
I’m very disappointed to say the least.


the first was one of the shallowest experience. I mean i played it through and pretty intensely, like four to five days non stop and finished it and then it was all forgotten. Im oretty sure that yeah, without the novelty ill get bored before the end this time around.
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Postby kirito » Thu Nov 02, 2017 8:16 pm

yeah I've been nursing an egypt fetish since i was like 6 and if this game can make me feel even a little bit like i'm really there then it's something i've always been dreaming of
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Postby broodstar » Thu Nov 02, 2017 8:58 pm

trouble wrote:I feel being able to buy regen anywhere is a tad OP but otherwise yeah it's most fun I had since I quit playing (which was way before they made Lion look like a cat's dick)

i literally just copy pasted a reddit post sorry for misleading you

its just humorous from my pov because most of the people who i would talk to about dota would probably be "purists" and turn their nose at any "dumbing down" of the game, which is an argument or belief i tend to reject on reflex, but otoh if people at large enjoy it (which seems to be true evidenced by reddit's appreciation) and it ropes new people in then in some sense that can only be a good thing
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Postby Grey Poupon » Fri Nov 03, 2017 2:55 am

Does AC Egypt have much in the way of tomb raidery tomb raiding like exploring and fun jumping adventures in dungeons or tombs you can wander into
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Postby chairkicker » Fri Nov 03, 2017 8:26 am

MikeS wrote:
kirito wrote:is anyone playing ac origins? i'm not a fan of the series but after reading a bit about it an open world game set in ancient egypt with souls style combat seems extremely appealing right now


I love the new AC so far. I'm about 10 hours in. It reminds me of witcher 3 without the heavy fantasy and long cut scenes.

After I killed a bandits camp some nearby vultures started circling the bodies and landed to feed on the corpses. It's a nice little touch i've never seen before.

not that it should be any less cool in origins, but this happens in mgs3. you can then kill and eat one of those vultures for a nice easter egg
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Postby an otter » Fri Nov 03, 2017 8:35 am

are you guys gonna play the new mutant football league


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Postby Marcus » Fri Nov 03, 2017 8:39 am

i tried out the early kickstarter demo it wasn't bad and was VERY NFL Blitz
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Postby Marcus » Fri Nov 03, 2017 8:42 am

picked up Wolfenstein II despite being obsessively into Destiny 2 right now

wanted to make sure I contributed to MachineGames, will prob play it in a few weeks
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Postby iambic » Fri Nov 03, 2017 9:20 am

Marcus, I need your mind on the task at hand
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Postby Marcus » Fri Nov 03, 2017 10:17 am

Did I say weeks? I meant months!

I will, as always, report for duty
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Postby Paul » Fri Nov 03, 2017 12:25 pm

Iambic being in to Destiny feels like the ultimate betrayal.
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Postby Marcus » Fri Nov 03, 2017 12:38 pm

You do not choose your own destiny, paul. It chooses you.
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Postby iambic » Fri Nov 03, 2017 1:20 pm

Paul wrote:Iambic being in to Destiny feels like the ultimate betrayal.

iambic the board's biggest Halo apologist like a Bungie gun game?
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Postby Pashmina » Fri Nov 03, 2017 1:28 pm

an otter wrote:are you guys gonna play the new mutant football league





will absolutely want to play this with boarders
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Postby broodstar » Fri Nov 03, 2017 1:30 pm

this is totally unrelated to anything in thsi thread but it just seemed like itd get the most traction here

terry davis has a warrant
https://secure3.lasvegasnevada.gov/ewar ... 0%2047A%27

so sorry to the poster who was against memeing ppl with severe schizophrenia (gambra?)
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Postby broodstar » Fri Nov 03, 2017 7:54 pm

oh and the impression i get from other ppl is that the .//hack stuff is the def'n of mediocre but the last recode is on steam and im on break so thats likely what im doing
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Postby trouble » Sat Nov 04, 2017 7:45 am

seems like everyone who had high marks for wolfenstein 2 played it on one of the two easiest difficulties
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Postby Milk » Sat Nov 04, 2017 8:32 am

^ the way games are meant to be played.
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Postby an otter » Sat Nov 04, 2017 10:41 am

more skywanderers prettiness

https://imgur.com/a/igDqB
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Postby broodstar » Sat Nov 04, 2017 1:22 pm

broodstar wrote:oh and the impression i get from other ppl is that the .//hack stuff is the def'n of mediocre but the last recode is on steam and im on break so thats likely what im doing

the pc port is quite bad

sorta on topic: i've been playing random (s)nes oddities like ff1, smt1, sweet home (said to be precursor to resident evil series or first survival horror game, but its a weird jrpg), lagrange point (8-bit scifi thing; this looks uncannily gorgeous for a nes game) and i wonder how much pleasure we find in games is/can be derived purely from souped up difficulties. and how much 'merit' that has
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Postby chairkicker » Sat Nov 04, 2017 3:14 pm

trouble wrote:seems like everyone who had high marks for wolfenstein 2 played it on one of the two easiest difficulties

hell, even the easiest difficulty is a spam fest
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Postby Tetradyne » Sat Nov 04, 2017 3:24 pm

Fuck, I have a feeling I'm going to walk into Target and walk out with an Ass Creed Egypt today
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Postby Tetradyne » Sat Nov 04, 2017 7:04 pm

I did it folks! It's pretty!
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Postby Architecture » Sat Nov 04, 2017 7:09 pm

If my dad declines the freebie games that are included with his GPU, I'll probably redeem his copy of Ass Creed Originals
try the data then reply
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Postby broodstar » Sun Nov 05, 2017 5:54 am

holy shit my dreams came true a dedicated fantasy flight video game studio

https://www.rockpapershotgun.com/2017/1 ... interview/

------------

here's a crpg about 90s subcultures that either sounds great or twee as hell

Image
Odd Gods is a 90s-style RPG about the 1990s. An isometric tactical role playing game about subcultures, music, spacetime travel, and facing your pop culture demons.
Odd Gods is an indie cRPG in early development from Inn Between Worlds, a new studio formed by industry vets in Melbourne, Australia.

Features
There is no chosen one. A grungy, low fantasy story set at the end of the 1990s.
Classic 'isometric' camera on 3D characters and scenes.
Colourful, 'low budget B-Movie' Art style
Subculture class system based on 1990s archetypes (Skateboarders, Goths, Ravers, Jocks, Nerds etc).
Music Genre 'alignment' system (Mainstream, Alternative, Underground).
Party-based turn-based combat system ('Same Phase' system with no RNG, no % to hit, just tactics).
Narrative features branching paths and multiple endings.
Hand-crafted exploration, narrative and combat content. No level-scaling, no procedural generation, no random encounters.
Original subculture soundtrack recorded with period instruments (where possible).
90s-era difficulty. Odd Gods is not a game for the faint of heart, but the system is 'fair'. Friendly fire is on by default. No bullet sponges. Permadeath, mostly.
Take modern weapons back to older eras (Ancient, Medieval, Early Modern) and vice-versa, but keep an eye on your ammo count and penicillin, for example.
.... No elves, no magic swords, orcs, or any of that guff.
Estimated length: 12hrs including side content:
(a) we're a small indie studio and don't have the capacity for more
(b) we actually want players to finish the game.


------------

and i'm about 2 hours deep into .hack//g.u. and it's the corniest game ever that i can't stop laughing at sometimes. directly after the prologue there's an "8 months later..." flash-forward where the protagonist suddenly has a cyber love interest, and gets embedded in some matrix-type shit

Image

much of the dialogue is a rip from bad internet speak. your party members regularly say things like "OMG i love The World lol :)". there's an expansive out-of-world system where you can drop in on current world news and a bunch of fictional internet forum posts, but most of it is written in fanfic quality, and some still not even in proper english. i suppose it's targeted for the young demographic, or it's like the shounen equivalent for video games (and that's alright). would heartily not recommend unless u see all jrpgs thru rose-coloured glasses in which case for some reason people really enjoy this

pc port is hella iffy (crashes unless u have latest .net updates or something, all these recent ports blow up my gfx unless shadows are turned off, really iffy controls that have me using 3 different directional pads). combat might've approached something interesting but the base game seemed already ridiculously easy, and the remake makes it almost twice as easy to the point where dying just earns u a 'retry' button where u fell that restores u to full hp. hence any progression/use of items feels inconsequential. doing any extra content on the side pretty much makes u overleveled. it almost becomes a glorified visual novel at some point, and cinematics do indeed take like 10 minutes at a time, which play like a bad anime
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