Videogame Thread

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Postby broodstar » Tue Feb 27, 2018 10:04 pm

i swear to god ice island is impossible on hard
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Postby broodstar » Tue Feb 27, 2018 10:15 pm

Image

this is turn 1

even if i had one hit ko i can see no fucking way to clear this
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Postby internetfriend » Tue Feb 27, 2018 10:23 pm

terrific bedwetter just had a map where there were only 2 available drop spots for his 3 mechs

i think he stared at it for like 20 minutes before abandoning the timeline
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Postby internetfriend » Tue Feb 27, 2018 10:26 pm

broodstar wrote:Image

this is turn 1

even if i had one hit ko i can see no fucking way to clear this

wait why are you supposed to clear it? cannon on the leaper, freeze tank on teal robot, punchbot punches the artillery bug up one-right, artillery does some other thing, or something,w hatever
iambic wrote:no don't make those posts
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Postby terrific bedwetter » Tue Feb 27, 2018 10:28 pm

internetfriend wrote:this game is really, really great, and the stuck-with-three-mechs thing doesnt seem like a problem at all, but there are a few things about the final mission that leave a bad taste in my mouth (just like FTL!)

not sure if i made it through the whole final mission, think i just died on the last turn


the thing about stuck with 3 mechs is that old game design wisdom

its more fun to control 3 queens than 300 pawns
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Postby terrific bedwetter » Tue Feb 27, 2018 10:29 pm

or 4 queens
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Postby broodstar » Tue Feb 27, 2018 10:32 pm

aaaaaaaaaaaaaah i almsto fucking had itaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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Postby broodstar » Tue Feb 27, 2018 10:33 pm

internetfriend wrote:wait why are you supposed to clear it? cannon on the leaper, freeze tank on teal robot, punchbot punches the artillery bug up one-right, artillery does some other thing, or something,w hatever

purple thing is an artillery unit that does 3 splash to the power grid backline

and my punchbot doesnt have sideways punch anyway
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Postby iambic » Tue Feb 27, 2018 11:01 pm

I nearly wiped fourth island (on normal) and then I died very foolishly
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Postby internetfriend » Tue Feb 27, 2018 11:04 pm

broodstar wrote:
internetfriend wrote:wait why are you supposed to clear it? cannon on the leaper, freeze tank on teal robot, punchbot punches the artillery bug up one-right, artillery does some other thing, or something,w hatever

purple thing is an artillery unit that does 3 splash to the power grid backline

and my punchbot doesnt have sideways punch anyway

right but doesnt it displace people 1sq off of the targeted square away from the targeted square?
iambic wrote:no don't make those posts
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Postby internetfriend » Tue Feb 27, 2018 11:04 pm

and punchbot comes with punch-to-displace..idgi
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Postby broodstar » Tue Feb 27, 2018 11:05 pm

i have no idea what youre saying but probably not
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Postby internetfriend » Tue Feb 27, 2018 11:05 pm

i wish there werent a bunch of achievements for doing things wihtout taking mech damage because mech damage is one of the game's cooler resources i think
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Postby dr. badvibes » Tue Feb 27, 2018 11:08 pm

i got a lot of questions about the webber fucks that i'm too scared to test out

if you move a webber does it bring its web and snare whatever it's facing in its new position?

if you're webbed can you still use a weapon that allows you to leap or dash or whatever, or does "not allowed to move" supercede those?
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Postby broodstar » Tue Feb 27, 2018 11:13 pm

i do not know about the last, but pushing a webber breaks it regardless of any outcome. you can also push the webbed unit
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Postby dr. badvibes » Tue Feb 27, 2018 11:19 pm

also, can you run through the unlock rules again? is this correct:

- you unlock "character" pilots with time pods. the character pilots stay available on your roster, but only keep experience if you carry them into a new timeline. if you restart with another character pilot they will have no (or is it a set value?) starting XP

- you unlock new mech teams with coins. you get coins from completing achievements with the teams you've already unlocked
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Postby broodstar » Tue Feb 27, 2018 11:21 pm

dr. badvibes wrote:also, can you run through the unlock rules again? is this correct:

- you unlock "character" pilots with time pods. the character pilots stay available on your roster, but only keep experience if you carry them into a new timeline. if you restart with another character pilot they will have no (or is it a set value?) starting XP

- you unlock new mech teams with coins. you get coins from completing achievements with the teams you've already unlocked

yes and yes, and also achievements for global stuff
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Postby broodstar » Tue Feb 27, 2018 11:29 pm

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i am a fucking genius

dont let anyone ever tell you otherwise
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Postby dr. badvibes » Tue Feb 27, 2018 11:44 pm

oooh how does the mech self repair option work? every time i've clicked it, on turns where i have no target and i'm just repositioning, it doesn't seem to take and i still get the "you have a unit that has unused actions" pop up when i try to end the turn
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Postby internetfriend » Wed Feb 28, 2018 12:03 am

broodstar noob
iambic wrote:no don't make those posts
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Postby benj » Wed Feb 28, 2018 12:07 am

noob ass
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Postby internetfriend » Wed Feb 28, 2018 12:08 am

noob ass broodstar ass
iambic wrote:no don't make those posts
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Postby internetfriend » Wed Feb 28, 2018 12:08 am

doesnt even know about displacement or something...pfft (this is the new thread vibe)
iambic wrote:no don't make those posts
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Postby G_S » Wed Feb 28, 2018 12:14 am

I like this games
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Postby broodstar » Wed Feb 28, 2018 12:52 am

wtf is "distant friends" achievement

beat hard 4/4 and it was a fucking pain in the ass
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Postby surly » Wed Feb 28, 2018 1:26 am

i just wiped the 4th island with one grid power left and by tanking damage because i had one HP to spare on each of my mechs

jesus christ this fucking game
lordofdiapers wrote:damn it Greedo will forever fuck that word for me
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Postby broodstar » Wed Feb 28, 2018 1:30 am

Here are the unlocks you might not know about:

- 3 Secret Pilots: There are three secret (and somewhat familiar) pilots that you can unlock that are not initially show on the menu.
- HOW TO UNLOCK: The exact conditions are unknown, but after a certain points (maybe unlocking all other pilots? beating the game? I'm not sure) you will start seeing a gold glowing object in certain destructible tiles (e.g. Mountains or Ice). Destroy that tile and move a mech on top of the glowing object. At the end of combat, you will unlock a secret pilots.

- Secret Squad: There is a secret squadd that becomes unlockable when you unlock EVERY OTHER SQUAD. The final squad requires 25 Kestrel Coins, which requires you to beat EVERY achievement. Good luck.


ah

reading steam forums, turns out i suck
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Postby marble » Wed Feb 28, 2018 1:42 am

i bought the game fellas. i bought the game.
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Postby broodstar » Wed Feb 28, 2018 1:49 am

thisgame is fucking crack
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Postby Milk » Wed Feb 28, 2018 2:01 am

I DGAS about this game just so you all know.
"I'm a quivering collection of the worst and least helpful emotions: fear, anxiety, terror, paranoia, indigestion, dishpan hands.."
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