How does this game work?
The most basic version of this game consists of secretly assigning the role of Werewolf or Villager to everyone playing. The Werewolves are in the minority, but they have the advantage of knowing one another. Starting off with a night phase, the werewolves discuss privately who to kill. In the morning, that person is notified by the moderator, and they are out of the game. Then, in the day phase, everyone, including the Werewolves acting as Villagers, will publicly vote to kill a member of the village. The game continues until all the Werewolves are dead, in which case the Villagers win, or the number of Werewolves is equal to the amount of Villagers, in which case it's trivial to see how that ends up with all the Villagers dying and the Werewolves' victory.
In addition to the regular roles of Villagers and Werewolves, there are special roles as follows:
Seer: The Seer can ask the moderator the status of one player per night, as long as they're living. The moderator will tell the Seer if that player has Werewolf blood, but not disclose special roles.
Apprentice Seer: The Apprentice will take over duties for the Seer, should they meet an unfortunate end. As long as the Seer remains living, the Apprentice acts as a regular Villager.
Aura Seer: The Aura Seer can ask the moderator the status of one player per night, much like the Seer. They can only determine the presence of special roles, however, and a regular Werewolf compared to a regular Villager appears identical.
Masons: The Mason's know each other ahead of time, and can be a powerful bloc when working in secret. Publicly speaking of potential membership in the Masons is not recommended, as these people find a way of dying before their time.
Diseased: The Diseased will sicken the Werewolves if they are killed and eaten at night, and the following night, the Werewolves will not be able to hunt.
Tanner: The Tanner leads a miserable life, and can only win if they are dead by the end of the game.
Bodyguard: The Bodyguard can choose one player per night and privately announce that name to the moderator. That night, the selected player is safe from Werewolves. The Bodyguard can choose themselves, but cannot choose the same player two nights in a row, including themselves.
Hunter: The Hunter, upon being killed in the day or night, immediately fires their rifle. They may choose to kill anyone in retaliation.
Prince(ss): When the Prince(ss) is to be lynched by the town, a royal messenger arrives to reveal their secret. No lynching occurs that day, and they are safe. Be aware that this does not protect them from night attacks from the Werewolves, a Hunter's revenge, or even a second attempt at lynching.
Lycan: These poor people have benign traces of Werewolf blood. They show up to the Seer as Werewolves, but are otherwise Villagers.
Cursed: A Cursed is a Villager, until they are attacked at night by Wolves, upon which they become a Werewolf and no attack is seen that night.
Cupid: Cupid will select two people at the beginning of the game. Those people will become Lovers, and in addition to their previous roles, will die when their counterpart dies. Their win condition changes to only be successful if their beloved is alive at the end of the game, even if they're Villager and Werewolf.
Minion: A Minion is a human helping the Werewolves without their knowledge.
Sorcerer: A Sorcerer can ask the moderator one name in private each night. The moderator will tell the Sorcerer if that person is the Seer or not.
(The identities of both of these roles are kept secret from the Werewolves. Furthermore, the Sorcerer doesn't even know who the Werewolves are initially.)
Lone Wolf: The Lone Wolf appears to be a Werewolf to the rest of the Wolves, but the win condition for the Lone Wolf is to be the only Werewolf alive at the end; that is, one Villager and themselves.
Drunk: The Drunk is an additional role applied to an existing role. The Drunk does not know their true identity until the third night.
Last edited by Luke
on Wed Sep 09, 2015 1:33 pm, edited 1 time in total.
Catullus wrote:I'm not the arbitrator of nudes I just pointed out what made me sad inside.