It was supposed to be a simple supply run.
Captain Gil sighed handsomely. It was late. He rubbed his eyes. The digital readouts in front of him pulsed and flowed with data. Metrics, measurements, adjustments. He was alone on the bridge. Alone with the baby. His baby. The SpaceX Rare Boy XIV.
Space law mandated that there always be at least three people on the bridge, but Captain Gil had given the others the night off. They wouldn't be getting to Jupiter-1000 for eleven more Earth-5 days. There was no space debris to avoid. No one had seen a single space pirate in Sector Four for fifteen Earth-7 years. Everything was on cruise control. So Captain Gil had taken the night to himself. Just him and the Rare Boy. A sweet night with his darling.
During the day, the bustle of people going about their business distracted Captain Gil. It kept him from really feeling out what the Rare Boy needed. When he was alone, however, he began to understand the ship a little better. All the white noise fell away. He could hear the Rare Boy. The distant sound of fans working, hard drives writing, CPUs 'putin'. Its own little language. It spoke to him. He was beginning to understand.
Hell, it reminded him a little of growing up back in Space British Columbia back on Earth-A-Million, dancing to Hyper EDM in the couv and getting kinky with—
Suddenly, a display on the other side of the bridge flashed. Captain Gil did a flip over a console and roguishly sprinted to the flashing display. WARNING. INFILTRATION DETECTED. The words dissolved. FOUR ALIEN LIFEFORMS DETECTED. The words dissolved. DOPPELGÄNGERS DETECTED. The words dissolved. HELP ME CAPTAIN GIL. Captain Gil gasped beautifully. The Rare Boy . . . spoke English-8? Why hadn't it said something sooner?
No time. He knew the protocol. He did a flip back to the other side of the room and immediately thumbed the "Bridge Lockdown" button. There was a rumble as blast shields and beams of reinforced steel covered the only entrance to the bridge. He felt a pang of guilt for locking himself away from the crew, but it was regulation: He had to be absolutely sure that no unwelcome guests get access to the Rare Boy's control system. That would be a disaster.
Next, he did two flips over to the navigation console and entered the emergency override PIN to take manual control of the ship. He killed the propulsion, and enabled the brake jets. Over the next twelve hours, the ship would slow to a halt. Space law forbade a ship with unidentified and possibly hostile lifeforms to approach a populated planet, lest citizens be put in danger. So the Rare Boy was stuck out here, drifting, millions of miles from anyone else, until its crew resolved the situation. Or it resolved them.
Only one thing left to do. Captain Gil walked dopely over to his Media Center and positioned himself in front of the microphone. It would pick up his voice and broadcast it all over the ship through the speakers set into the ceiling of every room, to be heard by the ship's crew. He pictured them. He'd hand-picked them, gone on countless runs with them, kissed one of them, once, under kind of weird circumstances, battled alongside them. They were his people. Now they were in danger. A few might already be dead.
He took a breath to steady himself and began to speak to his loyal crew—and whatever else was out there.
"Attention space geeks. I apologize for bothering you at this late hour, but I have some concerningreceived notification minutes past midnight tonight, standard Earth-15 time, I was informed that alien lifeforms have infiltrated our ship . . ."
Beyond the blast doors, Captain Gil's voice boomed and echoed through the Rare Boy's hallways, waking crewmembers and aliens alike to a terrifying new day—in space.
Hello, and welcome to Space Werewolf.
If you would like to play, please sign-up by posting !signup in this thread. I am going to cap the game at 20 players.
This game is going to be run speed-style, meaning that I want each day to last only a few hours. Run this way, this game will go two days at the absolute outside, but probably just one. This is going to be a fast, high-action, high-death game. Unless I balanced it wrong, in which case it will go on until the board shuts down, at which point we'll continue it over Snapchat.
IMPORTANT RULES PLEASE READ:
If you sign up, I obviously don't ask that you be online for the entirety of the game's duration, but I do ask that I be able to reach you and you generally be able to respond within a few minutes during normal daytime hours. I also need an email for you, so please PM that to me if you sign up. Also, I can start as soon as we get twenty or wait a day or two, let me know what you guys prefer. Doesn't make sense to wait very long, though, because it'll be quick.
This one is best for people that have played WW here before, I think.
There will not be a suicide mechanic, meaning you can say "Mason" all you like. If you sign up, you're stuck on this ship with the rest of us.
No anonymous emailing, no screenshots, no falsified messages from the moderator (me).
Also, the following players aren't allowed to sign up for reasons I absolutely refuse to explain:
stand-by: narc blossom