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Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 2:30 pm
by palmer eldritch
I was a little more excited than they were

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 2:32 pm
by palmer eldritch
man the number of people who ALMOST killed me is insane

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 2:33 pm
by palmer eldritch
I probably could have done a better job of being a wolf if I had ditched RP and acted more like myself but I really liked the setting ¯\_(ツ)_/¯

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 2:44 pm
by The Emperor's Son
palmer eldritch wrote:thanks for running the game ampersand

it's a great ruleset it's kind of weird that the game was so passive

yes. loved the theme and roles.

i think the staggered drunks contributed a bit to the passivity, but it's not a strong excuse.

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 2:44 pm
by wendy
palmer eldritch wrote:I probably could have done a better job of being a wolf if I had ditched RP and acted more like myself but I really liked the setting ¯\_(ツ)_/¯


you were a great wolf once you decided to start killing good specials

(<3)

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 2:46 pm
by The Emperor's Son
i slipped up and inferred i had a role to stakeout early on. he had good judgement to assume it was good and not evil but i was still a little relieved when he died.

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 3:06 pm
by Guy Incognito
i always get intimidated by the intense role play and never participate much in these, i thought the theme would change that this time but i guess not

my rationale today was "shit it's getting down to the wire, time to shit or gotp - was fuckles maybe trying to cast aspersions on me to deflect attention from himself with all the bootlicker talk yesterday? one way to find out" and well we know how that turned out

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 3:06 pm
by Ankh
i also like the anon emails, though i can see why it's good to eliminate them in games with a seer

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 3:28 pm
by Ampersand
Thanks for playing, pardners.

It wasn't quite the game I imagined, but it was never less than interesting.

Modding was a blast. :twisted:

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 3:31 pm
by palmer eldritch
moderator best role

I liked TES's ghost chat observation that team evil was all former mods

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Wed Jun 15, 2016 5:37 pm
by Alice
Oh shit cool we won without me even being around. I want to apologize to team wolf and Amp for being aloof and not super invested, but that was the vibe of this game so I went with it to see how long I could survive. I figured if I didn't play my usual super vocal starting game that it might throw people off and buy me a few days or something.

Wish I could've been around today to be the outlaw to gun some of y'all down. I was waiting for that moment and tried to push for it a bit in wolfchat yesterday. Glad it all worked out for us. :twisted:

Re: WILD WILD WEREWOLF (#22): DAY 5 -- OUTLAWS WIN

PostPosted: Mon Jun 20, 2016 5:56 pm
by regular ol' slokra
another one for the record books